{
  "Textures": {
    "T_EyeMidPlaneDisplacement": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_EyeMidPlaneDisplacement.T_EyeMidPlaneDisplacement",
    "T_Eye_Wet_N": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_Eye_Wet_N.T_Eye_Wet_N",
    "T_EyeIrisBaseColor": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_EyeIrisBaseColor.T_EyeIrisBaseColor",
    "T_EyeScleraBaseColor": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_EyeScleraBaseColor.T_EyeScleraBaseColor",
    "T_Eye_N": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_Eye_N.T_Eye_N",
    "T_Eye_Sphere_N": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_Eye_Sphere_N.T_Eye_Sphere_N",
    "T_Pisa_HDR": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_Pisa_HDR.T_Pisa_HDR",
    "DefaultDiffuse": "/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse",
    "DebugNumberStrip": "/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/DebugNumberStrip.DebugNumberStrip",
    "DebugNumberPeriod": "/Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/DebugNumberPeriod.DebugNumberPeriod",
    "iris08_leftEye_nml": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/iris08_leftEye_nml.iris08_leftEye_nml",
    "PM_Normals": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/iris08_leftEye_nml.iris08_leftEye_nml",
    "NormalMap": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/iris08_leftEye_nml.iris08_leftEye_nml",
    "IrisColor": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/eye_iris_clr.eye_iris_clr",
    "ScleraColor": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/Sclera_Tweak_R.Sclera_Tweak_R",
    "SecondaryEnv": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_Pisa_HDR.T_Pisa_HDR",
    "PM_Diffuse": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/T_EyeScleraBaseColor.T_EyeScleraBaseColor",
    "eye_iris_clr": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/eye_iris_clr.eye_iris_clr",
    "Sclera_Tweak_R": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/Textures/Sclera_Tweak_R.Sclera_Tweak_R"
  },
  "Parameters": {
    "BlendMode": 0,
    "ShadingModel": 9,
    "Colors": {
      "EyeCornerDarknessColor": {
        "R": 0.23,
        "G": 0.083042,
        "B": 0.031906,
        "A": 1.0,
        "Hex": "845132"
      },
      "SecondaryEnvRotationAxis": {
        "R": 0.0,
        "G": 0.0,
        "B": 1.0,
        "A": 1.0,
        "Hex": "0000FF"
      },
      "SecondaryEnvBalance": {
        "R": 0.0,
        "G": 0.0,
        "B": 0.0,
        "A": 1.0,
        "Hex": "000000"
      },
      "CloudyIris": {
        "R": 0.037188,
        "G": 0.043189,
        "B": 0.06,
        "A": 1.0,
        "Hex": "363A45"
      }
    },
    "Scalars": {
      "ShadowRadius": 0.65,
      "ShadowHardness": 0.345133,
      "IrisBRightness": 0.7,
      "ScleraBrightness": 1.0,
      "ScaleByCenter": 1.0,
      "IoR": 1.45,
      "Refraction On/Off": 1.0,
      "Iris UV Radius": 0.152,
      "IrisRoughness": 0.13,
      "ScleraRougness": 0.15,
      "FlattenNormal": 0.75,
      "SpecularityIris": 0.25,
      "SpecularityScelera": 0.25,
      "LimbusUVWidthColor": 0.045,
      "DepthScale": 1.6,
      "Iris Concavity Power": 0.5,
      "Iris Concavity Scale": 0.111628,
      "PupilScale": 0.85,
      "LimbusUVWidthShading": 0.04,
      "LimbusPow": 5.0,
      "LimbusDarkScale": 2.0,
      "NormalUVScale": 2.4,
      "SecondaryEnvRotation": 0.0,
      "IrisDispScaleUV": 0.9,
      "IrisDispStrength": 0.4,
      "RefractionDepthBias": 0.0
    },
    "Switches": {},
    "Properties": {
      "ShadingModels": {
        "ShadingModelField": 512
      },
      "bUsedWithSkeletalMesh": true,
      "bUsedWithStaticLighting": true,
      "bUsedWithMorphTargets": true,
      "bUsedWithNanite": true,
      "bCanMaskedBeAssumedOpaque": true,
      "StateId": "A3E2B27F-A6B4C923-0AAA4CA4-B7A627F1",
      "SubsurfaceProfile": {
        "ObjectName": "SubsurfaceProfile'SSP_Eye_Inner'",
        "ObjectPath": "/Game/Habitat/Pawns/Characters/Shared/EyeMaterials/SSProfile/SSP_Eye_Inner.0"
      },
      "bIncludedInBaseGame": true,
      "BasePropertyOverrides": {
        "ShadingModel": "EMaterialShadingModel::MSM_Eye",
        "OpacityMaskClipValue": 0.3333
      }
    },
    "HasTopDiffuse": false,
    "HasTopNormals": true,
    "HasTopSpecularMasks": false,
    "HasTopEmissive": false,
    "IsTranslucent": false,
    "IsNull": false
  }
}